Hearts Of Iron III

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Hearts of Iron III lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios. Guide your nation to glory between 1936 and 1948 and wage war, conduct diplomacy and build your industry in the most detailed World War 2. Your ability to lead your nation is your supreme weapon, the strategy game Hearts of Iron IV lets you take command of any nation in World War II; the most engaging conflict in world history. From the heart of the battlefield to the command center, you will guide your nation to glory and wage war, negotiate or invade. Hearts of Iron III: For the Motherland 3.03 Patch Free Heart of Iron III will be receiving a new expansion For the Motherland which will be the latest expansion in the popular World War II grand. Hearts of Iron III is a global-strategy game with a high focus on realism. Once again the game lets the player take over the control of any nation present from the period 1936-1948 during which the game takes place and do with it what he wants. The game also presents several scenarios that cover dif.

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  3. Hearts Of Iron Iii Demo
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Developer(s)Paradox Development Studio
Publisher(s)Paradox Interactive
Producer(s)Johan Andersson
Designer(s)Johan Andersson
Christopher King
Programmer(s)Thomas Johansson
Artist(s)Jonas Jakobsson
Fredrik Toll
Composer(s)Andreas Waldetoft
SeriesHearts of Iron
EngineClausewitz Engine
Platform(s)Microsoft Windows, OS X
ReleaseMicrosoft Windows
  • NA: August 7, 2009[1]
  • UK: August 14, 2009
  • AU: September 24, 2009
OS X
Genre(s)Grand strategy
Mode(s)Single-player, multiplayer

Hearts of Iron III is a grand strategyvideo game developed by Paradox Development Studio and published by Paradox Interactive. The Microsoft Windows version of the game was released on August 7, 2009, while the Mac OS X version was released on December 7, 2009.[2][3] A grand strategy wargame that focuses on World War II, it is the sequel to 2005's Hearts of Iron II and the third main installment in the Hearts of Iron series.

Initially, the game received a mixed reception, largely because of the large number of bugs present in the game at release. After several patches, the game's reception improved. In December 2009, it had an average score of 77 on Metacritic. A sequel, Hearts of Iron IV, was released on June 6, 2016.

Gameplay[edit]

Hearts of Iron III allows the player to take control of any nation in the world and guide that nation through World War II. The player controls virtually every aspect of their country, including production, research, diplomacy, warfare, politics. and espionage. The game centers around three factions: the Axis (led by Germany), the Allies (led by the United Kingdom), and the Comintern (led by the Soviet Union). All other nations can slowly align with one of the factions. Nations are more likely to side with factions that they are ideologically and diplomatically aligned with. The player can use a multitude of different divisions, fleets, and warplanes to engage in combat with enemy forces.[4]

Development[edit]

The first trailer from the Games Convention in Leipzig showed new features such as 3D graphics, possible due to the new Clausewitz Engine.[5] Paradox also released a series of developer diaries[6] and video showcases.[7]

Although happy with the scope of Hearts of Iron II, lead designer Johan Andersson wanted to improve upon every aspect of the game, starting again with a new engine.[8] The game's artificial intelligence (AI) was designed to be able to achieve strategic objectives and control forces delegated to it, including whole theatres of operation.[9] The AI can also remember and compare strategic possibilities as circumstances change.[9] Changing to 3D graphics helped improve other areas, as Andersson explained:

Going 3D meant we could do another type of architecture where we could support more screen resolutions, and develop our maps in a quicker way. The biggest advantage from going 3D though was the ability to offload more to the GPU. With the machine advances during the last decade this gives us the biggest benefits in development when it comes to gameplay and AI.[8]

Paradox had a vision for the style of the map, given that the player would spend the majority of their time looking at it: '[...] to create a map that feels like a WW2 map, like it could be a map which... a commander in the War would be looking at himself'.[10] The content of the map was also altered; the number of provinces was increased to more than 15,000 over Hearts of Iron II's 2,600.[10] Customizable divisions were also added, each one containing two to five brigades. Each brigade increases the division's combat power and cost.[11]

Reception[edit]

Reception
Review scores
PublicationScore
GameSpot8.5/10[12]
IGN8.5/10[13]
PC Gamer (UK)81/100[14]
PC Zone60/100[15]
GamerLimit75/100[16]
Smartyweb!65/100[17]

Hearts of Iron III initially received a mixed reception because the game shipped with a large number of bugs in the early release.[18] After several patches eliminated many bugs, reception improved and the game received generally positive reviews. In 2009 December it had a combined average of a 77 on Metacritic[19] and a 79% on Gamerankings.[20]

Gamepro wrote, 'Perhaps the worst problem is the interface itself, or more specifically, the amount of feedback it affords the player. In contrast to the old system, there is no instant way to assess how many divisions you have in each province, nor important values like their units' organization or combat values'.

On the other hand, the game has been praised as being 'tailored for experienced strat heads and wargamers with a lot of patience, but the game is more accessible than either of its predecessors and a great jumping-on point for new players who want to make the leap into a grand strategy epic'.[21]

Expansion packs[edit]

On 6 June 2010, the expansion pack called Hearts of Iron III: Semper Fi was released.[22] The Mac OS X version of the expansion was shipped from Virtual Programming on 23 July 2010.[23] A second expansion pack named Hearts of Iron III: For the Motherland was announced on 27 January 2011.[24] and released on 28 June 2011.[25] The Mac OS X version of the expansion was shipped from Virtual Programming on 28 September 2011.[26] On 22 November 2011, Paradox Interactive released the Hearts of Iron III Collection, which includes both expansions for Hearts of Iron III as well as all previously released sprite packs.[27] On 6 June 2012, Paradox Interactive announced the third and last expansion called Hearts of Iron III: Their Finest Hour.[28] It was released on 29 September 2012.[29] The Mac OS X version shipped from Virtual Programming on November 9, 2012.

See also[edit]

References[edit]

  1. ^'Gamespy Game Information, Hearts of Iron III'. GameSpy. June 29, 2009. Retrieved 2009-07-20.
  2. ^'gamer's gate's hearts of iron 3 page'. Gamer's Gate. August 7, 2009. Retrieved 2009-08-07.
  3. ^'Hearts of Iron III Released'. Inside Mac Games. December 7, 2009. Retrieved 2010-08-20.
  4. ^'Hearts of Iron III Preview'. GameSpy. Retrieved 2009-01-24.
  5. ^'First trailer at gamer.no'. gamer.no (in Norwegian and English). August 21, 2008. Archived from the original on August 28, 2008. Retrieved 2008-08-22.
  6. ^'Developer diaries at hoi3.com'. hoi3.com. 30 June 2009. Archived from the original on 25 May 2009. Retrieved 2009-06-30.
  7. ^'Video showcases on YouTube'. YouTube. 30 June 2009. Retrieved 2009-06-30.
  8. ^ ab'RPS interview'. www.rockpapershotgun.com. Retrieved 2009-10-06.
  9. ^ ab'Dev diary 27'. hoi3.com. Archived from the original on 2009-09-07. Retrieved 2009-10-06.
  10. ^ ab'Dev diary 1'. HOI3.com. Archived from the original on 2009-09-07. Retrieved 2009-05-06.
  11. ^'Dev diary 7'. HOI3.com. Archived from the original on 2009-01-21. Retrieved 2009-05-06.
  12. ^Brett Todd (2009-08-12). 'Hearts of Iron III Review'. GameSpot.com. Archived from the original on 2012-11-05. Retrieved 2013-05-08.
  13. ^'Hearts of Iron III Review'. IGN. Retrieved 2013-05-08.
  14. ^October 2009, p.88 cited onMetacritic
  15. ^November 2009 issue, p.76 cited onMetacritic
  16. ^'Review: Hearts of Iron III'. Gamer Limit. Archived from the original on 2013-08-17. Retrieved 2013-05-08.
  17. ^http://www.smartyweb.org/2009/08/17/hearts-of-iron-iii-a-world-of-hurt/
  18. ^See official patch notes and change log 1.1-1.3 Patch Changelog
  19. ^2009 December score
  20. ^2009 December score
  21. ^Brett Todd (2009-08-12). 'Hearts of Iron III Review'. GameSpot.com. Archived from the original on 2012-10-12. Retrieved 2013-05-08.
  22. ^Semper Fi Announcement, Paradox Plaza
  23. ^Corey, J.W. (July 23, 2010). 'Virtual Programming Releases Hearts of Iron III: Semper Fi'. MacGamer. Archived from the original on July 14, 2011. Retrieved August 20, 2010.
  24. ^'Hearts of Iron III: For the Motherland Announced'. Paradox Plaza. Retrieved 2010-02-10.
  25. ^'HoI III: For the Motherland released today'. Paradox Plaza. Archived from the original on 2011-06-30. Retrieved 2011-06-29.
  26. ^Kruse, Cord (September 28, 2011). 'Virtual Programming Releases Three New Game Titles'. Inside Mac Games. Retrieved 2011-11-17.
  27. ^'Paradox Interactive release Hearts of Iron III Collection'. Paradox Plaza. November 22, 2011. Retrieved 2011-11-22.
  28. ^'E3 2012: New Expansion for Hearts of Iron III Announced'. Paradox Plaza. June 6, 2012. Archived from the original on June 9, 2012. Retrieved 2012-06-26.
  29. ^'Hearts of Iron III: Their Finest Hour released'. Paradox Plaza. September 29, 2012. Retrieved 2012-10-09.

External links[edit]

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Hearts_of_Iron_III&oldid=979628294'

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Hearts of Iron III lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios. Guide your nation to glory between 1936 and 1948 and wage war…

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  • Hearts of Iron III lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios. Guide your nation to glory between 1936 and 1948 and wage war, conduct diplomacy and build your industry in the most detailed World War 2 game ever made.
    Key Features:

  • Play as any nation from 1936 to 1948, more than 150 countries to choose from.
  • Control the oceans with aircraft carriers, submarines and battleships and use your air force to defend your skies, support your naval and ground forces and to bomb your enemies.
  • Thousands of historically accurate real-world military commanders and politicians.
  • Realistic military command AI with unprecedented levels of interaction.
  • In-depth diplomatic and political system.
  • Historical accuracy combined with an unparalleled level of freedom of choice.
  • More than 10,000 land provinces make the game five times more detailed than Hearts of Iron II and the most meticulous depiction of World War 2 ever made.
  • Customize your divisions in detail with more than 20 types of brigades.
  • New economic system makes it possible to buy weapons from abroad.
  • Mobilization and reserves gives the option of surprise attacks - Blitzkrieg made real.
  • Government-in-exile makes it possible to continue the struggle from abroad with underground movements and uprisings against the oppressing power.
  • Strategic warfare system makes it more important to defend the skies and oceans against foreign attacks; leaving cities open to enemy bombing will now be devastating.
  • A completely new intelligence system, with several types of intelligence sources, makes it possible to get information about enemy reserves and troop movements.
  • Assign troops to 'theatres' on the map to fight two-front wars more successfully.
  • The new AI system and detailed maps will allow for more strategic decisions.
  • Flexible technology system with hundreds of categories, where major powers get their own unique attributes.
Iron

Operating System: Microsoft® Windows® 2000/XP/Vista
Processor: Intel Pentium IV 2.4 GHz or AMD 3500+
Memory: 2 GB of RAM
Hard Disk Space: 2 GB
Video Card: NVIDIA GeForce 8800 or ATI Radeon X1900 videocard
Sound: Direct X-compatible sound card
DirectX®: Direct X 9.0

Hearts of Iron III Terms and Conditions

© 2009 Paradox Interactive AB. Hearts of Iron III is a trademark of Paradox Interactive AB. All rights reserved.
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